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Marvel Champions (Solo Option)

Description

"With great power, there must also come great responsibility."
–Stan Lee, Amazing Fantasy #15

Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York.

Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation.

Do you have what it takes to join the ranks of these legendary heroes and become a champion?

Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game for one to four players!

Marvel Champions: The Card Game invites players to embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.

As a Living Card Game, Marvel Champions is supported with regular releases of new product, including new heroes and scenarios.

—description from the publisher

Marvel Champions: The Card Game Review

Solo Playthrough Spider-Man vs Rhino

Files

A selection of files from BoardGameGeek. Links will open in a new window or tab.

Nio Darkwind’s Marvel Champions Campaign Guide

>> Click to download PDF <<

Marvel Champions Rules summary. Player Aid.

Added the “Ask for help” option on a players turn.

>> Click to download PDF <<

Marvel Champions: Story Mode S1 v1.0

“Ultron Ultimatum” is a 6-mission story mode campaign book for Marvel Champions, core set.

It stitches the default schemes in one coherent story. Rather than random heroes, villains, or modules; each mission will give you exact guidelines on what content to play with, so that you can have a well-rounded experience with all the content from the box.

>> Click to download PDF <<

Spiderman Origins Campaign for Green Goblin and Core Box

A solo campaign for Spiderman Justice, weaving cards from the core box and Green Goblin expansion into a thematic ride.

Spiderman is not a hero yet. Peter Parker is an inexperienced underdog with no gadgets and few allies. Unlock his cards with each battle.

Vulture is a standalone villain, a real monster… stealing Parkers’ gadgets, kidnapping his friends, and punching far above his weight. Watch him become Spiderman’s nemesis!

Meanwhile, Green Goblin releases a horde of goblins onto the streets.

>> Click to download PDF <<

Marvel Champions rules in flowchart format

Marvel Champions rules in flowchart format. Don’t memorize the rules, just follow the arrows!

>> Click to download PDF <<

Rules Reference 1.2

>> Click to download PDF <<

Marvel Champions Endurance Campaign

New version. Added rules for the Sinister Motives Expansion and also handy pre-game and post-game checklists. Tweaked some rules slightly as well to simplify things, removing the penalty rule and making it a campaign loss instead.

>> Click to download PDF <<

Marvel Champions Mini-Campaign Rules

Rules for linking multiple games of Marvel Champions together in a brief four-game campaign. Rise of Red Skull expansion recommended.

>> Click to download PDF <<