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Newton (Solo Option)


The middle of the 17th century was a period of great changes; with the advent of the scientific method came what we now call the Scientific Revolution.

Many great scientists, with their theories and ideas, changed and shaped our perception of the universe: Galileo Galilei, Copernicus, Kepler, Bacon and, above all, Sir Isaac Newton.

In Newton, the players take the role of a young scientist who wants to become one of the great geniuses of this era.

To reach their ultimate goal, they travel around Europe, visit universities and cities, study to discover new theories, build new tools and work to earn money.

The game is played over six rounds.

Each round, every player plays five cards from their hand, and each played card allows the player to perform one of the many actions of the game.

An action can have a variety of effects, which depend on the symbols on the board.

At the end of the round, a player can take back all the cards except for one.

One card has to remain on the board, which means that you give up one possibility of doing that action, but also that that very action will be carried out with greater strength.

Fortunately, you can acquire new cards with additional powers to perform more actions.

After six rounds, you calculate your final score, and the player with the most VP wins.

—description from the publisher

Game in a Nutshell – Newton (how to play)

Solo Playthrough

Player feedback

The forums at BoardGameGeek often have good discussions about gameplay.
We have selected some of the best links below. (Links will open in a new window or tab)

Solo ideas and discussions

A selection of posts specifically about solo gameplay or solo variants


A selection of files from BoardGameGeek. Links will open in a new window or tab.

Newton Quick Rules Guide

Minor correction to the Bonus tile set-up placement (gold spaces – not the blue spaces)

>> Click to download PDF <<

Newton – rules in brief

Rules in Brief are 1-2 page summaries meant to be a quick rules refresher – not a complete rulebook replacement. Pages are sized to be printed, trimmed, laminated, and fit in the box. If you see any errors or find things to be unclear, I would appreciate feedback. Thanks!
update: formatting & clarifications

>> Click to download PDF <<

unofficial EXPANSION for Newton

This MUST SEE expansion adds a whopping 32 Research Tools to the game, giving each player a unique ability.

>> Click to download PDF <<

Newton FAQ

This is a summary of the Q&As from the Newton Rules Forum.

>> Click to download PDF <<