Description
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players.
Experience the Galactic Civil War like never before.
In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause.
Given the differences between the Empire and Rebel Alliance, each side has different win conditions, and you’ll need to adjust your play style depending on who you represent:
- As the Imperial player, you can command legions of Stormtroopers, swarms of TIEs, Star Destroyers, and even the Death Star. You rule the galaxy by fear, relying on the power of your massive military to enforce your will. To win the game, you need to snuff out the budding Rebel Alliance by finding its base and obliterating it. Along the way, you can subjugate worlds or even destroy them.
- As the Rebel player, you can command dozens of troopers, T-47 airspeeders, Corellian corvettes, and fighter squadrons. However, these forces are no match for the Imperial military. In terms of raw strength, you’ll find yourself clearly overmatched from the very outset, so you’ll need to rally the planets to join your cause and execute targeted military strikes to sabotage Imperial build yards and steal valuable intelligence. To win the Galactic Civil War, you’ll need to sway the galaxy’s citizens to your cause. If you survive long enough and strengthen your reputation, you inspire the galaxy to a full-scale revolt, and you win.
Featuring more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars galaxy’s most notable systems, Rebellion features a scope that is as large and sweeping as any Star Wars game before it.
Yet for all its grandiosity, Rebellion remains intensely personal, cinematic, and heroic.
As much as your success depends upon the strength of your starships, vehicles, and troops, it depends upon the individual efforts of such notable characters as Leia Organa, Mon Mothma, Grand Moff Tarkin, and Emperor Palpatine.
As civil war spreads throughout the galaxy, these leaders are invaluable to your efforts, and the secret missions they attempt will evoke many of the most inspiring moments from the classic trilogy.
You might send Luke Skywalker to receive Jedi training on Dagobah or have Darth Vader spring a trap that freezes Han Solo in carbonite!
Star Wars: Rebellion Video Review
One Stop: Solo Variant Setup
One Stop: Solo Variant Playthrough Round 1
One Stop: Solo Variant Playthrough Rounds 2 & 3
One Stop: Solo Variant Playthrough Rounds 4 & 5
One Stop: Solo Variant Playthrough Rounds 6 & 7
Files
A selection of files from BoardGameGeek. Links will open in a new window or tab.
REBELLION Solo Variant
This 2-page .pdf provides all of the information a Solo Player requires for a solo-game of STAR WARS REBELLION
>> Click to download PDF <<
Hunt for the Rebels (Solo EMPIRE variant – 1.08)
>> Click to download PDF <<
Wargamer’s Variant (solo friendly) v1
I created this variant to make the game play out more like the movies (as I interpret them) and to make the game solo-friendly. It accomplishes this at the cost of more complexity, as there are six pages of additional/modified rules, plus a seventh of optionals. It is also likely to take longer, with the exception of the Return of the Jedi scenario.
This variant will play out more like a traditional simulationist wargame. If this doesn’t appeal to you, and you have no interest in a more solo-friendly game, you should probably run away screaming. One exception is the optional alternate cardless combat rule on page 7. This is a simple rule for using dice in lieu of the tactics cards, and can be used independently of the rest of this variant.
This variant has received a fair amount of testing at this point, and the rules are fairly stable, but I’m sure there’s still a few potential areas of clarification, so feel free to post any questions. I’ll respond with rules references where the text answers the question. Bear in mind that although much of the original rules have been modified, any rules not modified remain as before.
>> Click to download PDF <<
Revised Solo Reference Sheet
This is an Anachrony inspired version of the solo sheet that requires three numbered tokens.
Using these the human player can better predict, and plan for, the Empire’s actions.
>> Click to download PDF <<