Description
Gaia Project is a new game in the line of Terra Mystica.
As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups.
In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses.
To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
Gaia Project Review – with Tom Vasel
Gaia Project – How to Play (12 minutes)
One Stop: Solo Setup
One Stop: Solo Playthrough Part 1
One Stop: Solo Playthrough Part 2
Files
A selection of files from BoardGameGeek. Links will open in a new window or tab.
Gaia Project – Automa player-aid 1.0 (Official)
Contains a quick reference to using the Automa in Gaia Project and a summary of Automa Faction actions.
>> Click to download PDF <<
Gaia Project – A Plain and Simple Guide – Super Summary
Gaia Project on a page.
>> Click to download PDF <<