Description
The ruins of the old Orphan Asylum have moldered on the hill outside town for as long as anyone can remember.
But tales of the foul deeds once performed there live on.
Every few years some swaggering teen ventures through a gap in the railings, egged on by dare.
Those that return are white-faced, wide-eyed, and do not speak of what they saw.
For it is whispered that some foul spirit lingers, chained by a curse.
Maybe one day somebody will have the pluck and luck to find the cursed relic and remove it from the asylum, releasing the ghost to rest in peace.
The aim of the game is to break into the asylum and explore its rooms.
Gather clues to identify the cursed relic, then find it, grab it, and escape before the ghost catches you!
You win the game if you can complete the three tasks, uncover three clues, gain the cursed relic, and find your way back to the garden, landing on that spot exactly.
You lose the game if the ghost catches you.
The Asylum Playthrough
GamePlay
The Asylum is a small dice-based solitaire game.
Each time a room is entered for the first time, a relic is found and dice are assigned for future moves.
The player must complete three tasks to gain the clues that will identify the cursed relic.
Then they must get that relic and escape from the asylum, all using the limited dice rolls available.
Extra rolls are available by locking the room, but this shuts down the possibilities for future movement.
And once the ghost is alerted to your presence it comes after you.
If you get caught or trapped then you lose the game.
Adjusting the Difficulty
The game can be made easier or harder.
For an easier game, roll two dice when unlocking rooms and select the one you wish to use.
To make the game harder, add a fourth task to be completed before the third clue is revealed.
To make the game spookier, set the ghost tile on top of the stack so that it is found in the first room you enter.
To make the game trickier, set the ghost tile on the bottom of the stack so that it is found in the last room you explore.
To make the game unluckier, start with fewer luck tokens
and, finally, to make the game more epic, combine the harder, spookier, and unluckier variants described above.
Files
A selection of files from BoardGameGeek. Links will open in a new window or tab.
RIP: The Asylum PnP components
Main Print and Play file
>> Click to download PDF <<
Optional poker cards to replace the board
Use these cards to replace the board, for greater portability and variability.
>> Click to download PDF <<